Kinect Capture Tool

2014/12/21 19:48

Trying to make the tools/script for Kinect to Blender Animations I wrote last week a little easier to use. Currently it can anchor a bone to the origin, and change the scale of the exported bones (Though I need to actually add the controls to the form to let the user access those functions). I will also let you set the file name and location of the exported tools. When it’s done i’ll probably put the source for it up here.